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TI-85 Stuff

The TI-85 is one of Texas Instruments' popular graphing calculators. Information and software for the TI-85 and other Texas Instruments calculators can be found at Texas Instruments' web site and at www.ticalc.org.

The following are programs I and/or Andy Schechter have written for the TI-85. Click on any title to download the program. No shell is required; however, you will need a cable and the appropriate software to transfer them to your TI-85 from your PC.

These programs should run on a TI-86 as well, but I can't guarantee it.

The links labeled "ASCII" lead to ASCII files of the type that TI's link software exports. If you're considering typing a program in by hand, the ASCII file is what you want.

NameDescriptionScreen Shot
Integral Approximation (ASCII) This 1285-byte TI-85 program uses several methods to numerically approximate definite integrals. The functon f(x) and the limits of integration, as well as the number of subdivisions are input by the user. approx
Conics (ASCII) This 261-byte TI-85 program will graph any conic - parabola, circle, ellipse, hyberbola or line - that you enter in general form (Ax2 + By2 + Cxy + Dx + Ey + F = 0) as two functions (or one if B=0) using the current range and format. conics
Vectors (ASCII) This 725-byte TI-85 program has four functions - add, convert between rectangular and polar, cross product and dot product - for dealing with 2-D vectors, in physics for example. vectors
Euler (ASCII) This 396-byte TI-85 program uses Euler's method to numerically approximate functions whose derivatives are defined in terms of x and y. euler
Exponential Growth (ASCII) This 3160-byte TI-85 program calculates amounts, times and rates of change for exponential growth and decay. ExpGr
Binex (ASCII)Performs binomial expansion and probability.No screen shot available
Chem (ASCII)All purpose chemistry notes, designed for high school AP chemistry.
CasinoFour games: blackjack, poker, slots and roulette.
Factors (ASCII)Lists integral factors of any positive integer.
Lines (ASCII)Midpoint, slope and distance between two points.
Linear Motion (ASCII)Position, distance, displacement, average velocity, maximum velocity and acceleration from x(t).
MotionPosition, range, etc. given initial velocity & height.
Physx (ASCII)All purpose physics notes, designed for high school honors physics.
Polymult (ASCII)Multiply any two polynomials in x.
PolyDiv (ASCII)*Divide any two polynomials in x.
Volume (ASCII)Areas, volumes of rotations and perpendicular cross sections via integrals.

*Polydiv was written by an unknown author

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