Perfect Stride Continuum

[ Download Mod Files (requires Hl2) ] [ Design Document ] [ Written Review ]

Abstract: Perfect Stride Continuum is a first person momentum based puzzle-racing game and a total-conversion Mod for the game Half-Life 2. Perfect Stride explores and exploits a skating mechanic controlled with the mouse. The mechanics and aesthetics work together to achieve a simple and elegant game -- explore levels by skating and finding orbs, learn new ways of using the skating mechanic by completing Perfect Strides (pre-defined paths). Retro graphics and sound evoke a simpler time for computer games. The Design Document is available here

Solo project - Level Design & Programming
2008, 2009

Confine Corp: Location-based puzzle

Abstract: In Confine Corp, we blindfold and lock 2-4 players in a room with instructions that they must find a key to escape. The key is well hidden in the room, and to find it the players must work together to solve puzzles and explore the room - some puzzles include deciphering cryptic notes, hacking a computer, and assembling binoculars to look out the window. We monitor the players via video camera in order to carefully build tension with noises, telephone calls, and dramatic scenes outside the windows, and to manage the flow of the experience. Run and iterated over summer 2008

2 Person team - design and testing, performance
2008

Rock Bands: New Pioneer Society & Never Fading Flower

[ Listen to Noissoceann on the Cllct Label ] [ New Pioneer Society Myspace (demos) ]

This text will be replaced by the flash music player.
Arranged in preferred listening order

Abstract: New Pioneer Society is a 9 piece band I perform with, swapping instruments and singers between songs. Above are two songs I wrote for the band: all guitar, bass, drums, keys, and vocals performed and recorded by me. Never Fading Flower's Noissoceann EP is a 5 Song Electronica Album Written by me, using a combination of fair use sampled material & guitar / bass tracks performed and recorded by me.

Solo Project + Band Recordings
2009

The Blue Haired Boy

[ View as PDF ] [ Download ZIP of high res pages ]

Abstract: Blue Haired Boy is a 10 Page Comic, written and illustrated by me using Photoshop CS3. A naive young boy discovers compassion, exploitation, and frogs riding motorcycles.

Solo Project
2009

Sheep Stare

[ Download ] [ YoYogames Mirror ]

Abstract: You play a sheep in a meadow. Points are awarded for every second you stare at the rock. The controls (v, b, & n) allow you to blink, in order to stay awake so you can continue staring. Sheep Stare is an experimental game to challenge the notion of interactivity and "fun" expected in a video game. Made with the Game Maker engine.

Solo Project - Art, Programming, and Visuals
2009

Graphic Design for EMPAC

[ EMPAC at RPI ]

The Experimental Media and Performing Arts Center at Rensselaer Polytech holds performances and exhibitions by visiting artists. My job is to assist the graphic design staff in creating promotional materials for print and the web using the Adobe Creative Suite. Above are some of my contributions.
Note: photograph, slow wave logo, and slide image materials copyright their respective owners

Graphic Designer
2009

CapAbility Games Research Group

[ Project Homepage ]

Abstract: Rensselaer Polytechnic Institute student programmers, cognitive scientists, game designers, character artists, level artists, music composers, and electrical engineers are working in a dynamic interdisciplinary team developing groundbreaking interactive game simulation modules for people with disabilities to help them develop independence in conjunction with The Center for Disability Services, Adult Day Services Division in Albany, New York.

Role as Artist, Sound Designer
2007-2008