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Generate-mesh

The GENERATE-MESH module takes a previously defined geometry and fits a finite element mesh to it under the interactive direction of the user.

This documentation is taken directly from the Moviestar help files and included here in a hyper-text format for your convenience.

More information available:

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Coincident-node-check

The COINCIDENT-NODE-CHECK command enables or disables the identification of nodes with the same spacial position but different node numbers.

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Create

The CREATE command generates a mesh of elements or points for a selected region of the geometry.

Element
Selecting the ELEMENT command enables the generation of elements in the geometry region.

Line
Generate line elements (i.e. beam or truss) for the lines, surfaces and solids selected.
Solid
Generate solid elements (i.e. solid hexahedrons, solid, pentahedrons, solid tetrahedrons, solid wedges, etc.) for the solids selected.
Surface
Generate surface elements (i.e. axi-triangles, axi- quadrilaterals, quadrilaterals, thick shell quads, etc.) for the surfaces selected.
Node
Selecting the NODE command enables the generation of node points in the geometry region without generating the element connectivities.

Line
Generate node points along the edges of lines, surfaces, and solids. Do not generate node points on the interior of a surface or solid.
Solid
Generate node points throughout a solid.
Surface
Generate node points on the surface of geometric surfaces and solids. Do not generate node points on the interior of a solid.

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Defaults

The DEFAULTS command allows the user to specify whether to automatically save the mesh after it is created, to select the order of the elements generated, to select the element type generated, etc.

Auto-save
The AUTO-SAVE command enables or disables the saving of the mesh after it is created. If the mesh is not saved, it is overwritten when another mesh is created.
Auto-scale
The AUTO-SCALE command does nothing since the developers do not know what it is suppose to do.
Order
The ORDER command is used to select the default element order, linear, parabolic, or cubic, (i.e. degree 1, 2, or 3 respectively).

Cubic
Select elements of degree 3 (cubic) as the default. These elements are characterized as having 2 mid-side nodes.
Linear
Select elements of degree 1 (linear) as the default. These elements are characterized as having no mid-side nodes.
Parabolic
Select elements of degree 2 (parabolic) as the default. These elements are characterized as having 1 mid-side node.
Tolerance
Set the default tolerance. This tolerance is used in the COINCIDENT-NODE-CHECK command. Nodes closer together than the tolerance are considered to occupy the same spacial position.
Type
Set the default element type.

Axi-quadrilateral
Select an axisymmetric quadrilateral as the default element.
Axi-triangle
Select an axisymmetric triangle as the default element.
Beam
Select an beam as the default element.
Quadrilateral
Select an quadrilateral as the default element.
Solid-hexahedron
Select an solid hexahedron as the default element.
Solid-pentahedron
Select an solid pentahedron as the default element.
Solid-tetrahedron
Select an solid tetrahedron as the default element.
Solid-wedge
Select an solid wedge as the default element.
Thick-shell
Select an thick shell quadrilateral as the default element.
Thick-shell-wedge
Select an thick shell wedge as the default element.
Triangle
Select an triangle as the default element.
Truss
Select an truss (bar) as the default element.

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Delete

Delete a previously meshed and saved region.

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Element

Generate an element using manual techniques in contrast with the CREATE command which automatically fills a region with elements.

Create
Create an element by specifying the element type, its connectivity and its geometry and material property numbers.
Delete
Delete a previously defined element.
Mirror
Create a new element as the mirror image of a previously defined element.
Rotate
Create a new element by rotating a previously defined element about the currently defined coordinate frame.
Scale
Create a new element by scaling a previously defined element in the x, y, and z directions.
Translate
Create a new element by translating a previously defined element in the x, y, and z directions.

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Node

Generate a node using manual techniques in contrast with the CREATE command which automatically fills a region with elements.

Create
Create an node by specifying its spacial position in the current coordinate frame.
Delete
Delete a previously defined node.
Mirror
Create a new node as the mirror image of a previously defined node.
Rotate
Create a new node by rotating a previously defined node about the currently defined coordinate frame.
Scale
Create a new node by scaling a previously defined node in the x, y, and z directions.
Translate
Create a new node by translating a previously defined node in the x, y, and z directions.

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Normals-check

The NORMALS-CHECK command compares elements in a region and identifies those that are inconsistent with the first element in the region. If the first has an outward pointing normal, any elements whose normals point inward will be reported to the user.

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Process

The PROCESS command need not be used since using the CREATE command automatically generates or processes the elements or nodes.

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Save

The SAVE command marks the elements or nodes generated as permanent so that they are not overwritten the next time either are created.

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On-line documentation

Jason K.

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Note: This documentation is being developed currently. Information is subject to change and is on a use at your own risk basis.

Jason King / kingj3@rpi.edu / (518) 274-6311


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