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motif_toggle_button(motif) Motif motif_toggle_button(motif)

NAME

motif_toggle_button - toggle between two states

DESCRIPTION

A ToggleButton is a widget that transitions between two states.

For a more complete description of this Motif widget, consult "OSF/Motif Programmer's Reference."

SUPERCLASS

motif_label

INSTANCE VARIABLES

arm_action is an action that is executed when mouse button 1 is pressed.

disarm_action is an action that is executed when mouse button 1 is released.

value_changed_action is an action that is executed when the toggle button is pressed and released.

MESSAGES

@ resource selects resource for a subsequent set or query.

: value sets the current resource to value. Since most resources have mixed case, you should enclose any resource name in quotes. Resource names are the Motif names with the XmN prefix removed. Some resources can only be set before the widget is created. For efficiency, set as many resources as you can before creation.

scalar_value? returns the value of the current resource whose type is integer.

string_value? returns the value of the current resource whose type is string.

pointer_value? returns the value of the current resource whose type is a pointer of any kind.

create! creates an instance of the widget. Any resources

that have been specified prior to the create! will be set. An id? message also sends a create!.

on! realizes the widget. Realizing a widget creates its windows and displays it when it is managed.

EXAMPLE

/* Create some toggle buttons */ /* In scripts/motif/togglebutton.scr */

<motifinit <colors

motif application= "Toggle Button Example";

motif_row_column new: control parent=motif ; motif_toggle_button new: button1 parent=control arm_action=`on' create! ; motif_toggle_button new: button2 parent=control arm_action=`on' create! ; motif_toggle_button new: button3 parent=control arm_action=`on' create! ; motif_toggle_button new: button4 parent=control arm_action=`on' create! ; motif_toggle_button new: button5 parent=control arm_action=`on' create! ;

actions new: `on' tick_actions=`motif print:current_widget;';

motif on! start!;

SEE ALSO

motif, motif_primitive


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