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cue(oscar) Animation cue(oscar)

NAME

cue - a loop with start time and end time; cues are used to compose a scene.

DESCRIPTION

Cue is a subclass of loop that provides extra instance variables to control when to start and stop itself. Cues are used by scenes to create animation sequences. Typically, many cues are provided to a scene, each cue starting at its start time and ending at its end time.

Like loop, cue has start, tick, and end actions that are executed at the beginning, during, and at the completion of the cue. A more extensive description of these instance variables and methods can be found in the loop man page.

SUPERCLASS

loop

INSTANCE VARIABLES

start is the time at which the cue begins. Note that setting the start time will modify the duration of the cue.

end is the time at which the cue ends. Note that setting the end time will modify the duration of the cue.

MESSAGES

start[=,+] value set/add to the start time of the cue.

start? get the start time of the cue.

end[=,+] value set/add to the end time of the cue.

end? get the end time of the cue.

duration[=,+] value set/add to the duration of the cue. Note that modifying the duration will update the end time.

duration? get the duration of the cue.

continue! resumes a cue that has been stopped.

tick! causes the start_actions, tick_actions, and/or end_actions to execute depending upon the current time and end and start time. resolution.

SEE ALSO

scene loop ui_scene motif_scene forloop


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