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Game designers Chris Foster of Harmonix and Jesse Schell of Schell Games recently visited Rensselaer for a discussion with Lee Sheldon, co-director of the Games & Simulation Arts and Sciences program, as host.
The game designers won laughs and appreciation with early memories of designing games (Foster first designed on a 48K RAM Atari 800), thoughts on favorite games (Blast Corps on Nintendo 64 for Schell), and advice to future gamers: “It’s all about portfolio. Pick a finite space where you can master something. Make something. Follow it all the way through,” said Foster. Know what’s flawed and know what’s “awesome.”
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